THERE IS NOT ONE WORLD, BUT MANY.
WANDERERS CAN TRAVEL BETWEEN THE WORLDS.
THE AUTHORITIES WANT TO STOP THEM.

PERMANENTLY.


THE BOOKS

THE Characters


THE Worlds

KHARLTAE

Not a heavily populated world, there are only seven great cities that boast over a million people; the rest of the population live in small hamlets or villages. The natives worship multiple Gods, paying homage to each one on special days or during the appropriate season. People are judged by their occupation and reputation rather than by their status or gender, though the wealthy do have a much easier life than those who struggle to make a living. Very few villages outside the large cities recognise precious metals or gems as payment. The barter system is strong on Kharltae.

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TRENT

A mixture of old and new, the world of Trent was on the cusp of its Industrial Era when the Authorities swooped in and took over, bypassing centuries of discovery to bring conveniences and luxuries to the citizens of the land while also reaping one of its rarest resources. With fifty years of awareness and forced changes, the Authorities have divided the population into the eager or the mistrustful.


BORONIA

With land masses still yet undiscovered, Boronia is firmly seated in the Explorer’s Age; where riches abound for the first person brave enough to plunder them. With plentiful natural resources but without technology, Boronia is largely a feudal world where nobility rule over the ordinary.

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ALPHA THREE

Poor in resources and largely an arid world, Alpha Three was not suitable for pioneering and was converted into one of the six Authority Base worlds.

The world is largely used for training with technical equipment - mostly research and development of solar energy conversion and harnessing.


Other WORlDS

: BALDEMARIS : BAXTER : FEMME : J’BDYAMN :
: MWAVEY : OTHELLO : ULSA MAYA : VARRELL :